Scrupulus
Short and simple roguelike made for 7DRL Challenge 2023.
The game is not really complete. There are no sound effects, the UI is very basic, many of the stats are not balanced very well, and there aren't that many monsters/items.
But it has a win condition. The goal is to kill the dragon. He will be summoned on floor 5 and above. You can maneuver around him and go to the next floor if you are not ready yet, but his health pool will grow every floor you skip him.
Controls:
- WASD | ZQSD | Arrow keys = Move / select items in loot/inventory menu
- R = Use the teleporter ( go to next floor )
- P = Pickup items
- U = Use item
- L = Loot stuff on floor
- I = Open inventory
- O = Drop items from inventory
Credits:
- Phaser: https://phaser.io/
- ROguelike Toolkit in JavaScript (rot.js): https://github.com/ondras/rot.js/
- DePixel font: https://www.dafont.com/depixel.font by Ingo Zimmermann [ingoFonts]: https://www.dafont.com/profile.php?user=78288
- Lava-GB Palette by Aero
Status | Prototype |
Platforms | HTML5 |
Author | aerial301 |
Made with | Phaser |
Tags | Roguelike, Turn-based |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
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